package org.robolectric.shadows;

/**
 * Java representation of framework native system headers Transliterated from oreo-mr1 (SDK 27)
 * frameworks/native/include/android/Input.h
 *
 * @see <a href="https://android.googlesource.com/platform/frameworks/native/+/oreo-mr1-release/include/android/input.h">include/android/input.h</a>
 */
public class NativeAndroidInput {

  /**
   * Key states (may be returned by queries about the current state of a particular key code, scan
   * code or switch).
   */
  /** The key state is unknown or the requested key itself is not supported. */
  static final int AKEY_STATE_UNKNOWN = -1;
  /** The key is up. */
  static final int AKEY_STATE_UP = 0;
  /** The key is down. */
  static final int AKEY_STATE_DOWN = 1;
  /** The key is down but is a virtual key press that is being emulated by the system. */
  static final int AKEY_STATE_VIRTUAL = 2;

  /** Meta key / modifer state. */
  /** No meta keys are pressed. */
  static final int AMETA_NONE = 0;
  /** This mask is used to check whether one of the ALT meta keys is pressed. */
  static final int AMETA_ALT_ON = 0x02;
  /** This mask is used to check whether the left ALT meta key is pressed. */
  static final int AMETA_ALT_LEFT_ON = 0x10;
  /** This mask is used to check whether the right ALT meta key is pressed. */
  static final int AMETA_ALT_RIGHT_ON = 0x20;
  /** This mask is used to check whether one of the SHIFT meta keys is pressed. */
  static final int AMETA_SHIFT_ON = 0x01;
  /** This mask is used to check whether the left SHIFT meta key is pressed. */
  static final int AMETA_SHIFT_LEFT_ON = 0x40;
  /** This mask is used to check whether the right SHIFT meta key is pressed. */
  static final int AMETA_SHIFT_RIGHT_ON = 0x80;
  /** This mask is used to check whether the SYM meta key is pressed. */
  static final int AMETA_SYM_ON = 0x04;
  /** This mask is used to check whether the FUNCTION meta key is pressed. */
  static final int AMETA_FUNCTION_ON = 0x08;
  /** This mask is used to check whether one of the CTRL meta keys is pressed. */
  static final int AMETA_CTRL_ON = 0x1000;
  /** This mask is used to check whether the left CTRL meta key is pressed. */
  static final int AMETA_CTRL_LEFT_ON = 0x2000;
  /** This mask is used to check whether the right CTRL meta key is pressed. */
  static final int AMETA_CTRL_RIGHT_ON = 0x4000;
  /** This mask is used to check whether one of the META meta keys is pressed. */
  static final int AMETA_META_ON = 0x10000;
  /** This mask is used to check whether the left META meta key is pressed. */
  static final int AMETA_META_LEFT_ON = 0x20000;
  /** This mask is used to check whether the right META meta key is pressed. */
  static final int AMETA_META_RIGHT_ON = 0x40000;
  /** This mask is used to check whether the CAPS LOCK meta key is on. */
  static final int AMETA_CAPS_LOCK_ON = 0x100000;
  /** This mask is used to check whether the NUM LOCK meta key is on. */
  static final int AMETA_NUM_LOCK_ON = 0x200000;
  /** This mask is used to check whether the SCROLL LOCK meta key is on. */
  static final int AMETA_SCROLL_LOCK_ON = 0x400000;

  /** Input event types. */
  /** Indicates that the input event is a key event. */
  static final int AINPUT_EVENT_TYPE_KEY = 1;
  /** Indicates that the input event is a motion event. */
  static final int AINPUT_EVENT_TYPE_MOTION = 2;

  /** Key event actions. */
  /** The key has been pressed down. */
  static final int AKEY_EVENT_ACTION_DOWN = 0;
  /** The key has been released. */
  static final int AKEY_EVENT_ACTION_UP = 1;
  /**
   * Multiple duplicate key events have occurred in a row, or a complex string is being delivered.
   * The repeat_count property of the key event contains the number of times the given key code
   * should be executed.
   */
  static final int AKEY_EVENT_ACTION_MULTIPLE = 2;

  /** Key event flags. */

  /** This mask is set if the device woke because of this key event. */
  static final int AKEY_EVENT_FLAG_WOKE_HERE = 0x1;
  /** This mask is set if the key event was generated by a software keyboard. */
  static final int AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2;
  /** This mask is set if we don't want the key event to cause us to leave touch mode. */
  static final int AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4;
  /**
   * This mask is set if an event was known to come from a trusted part of the system. That is; the
   * event is known to come from the user; and could not have been spoofed by a third party
   * component.
   */
  static final int AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8;
  /**
   * This mask is used for compatibility; to identify enter keys that are coming from an IME whose
   * enter key has been auto-labelled "next" or "done". This allows TextView to dispatch these as
   * normal enter keys for old applications; but still do the appropriate action when receiving
   * them.
   */
  static final int AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10;
  /**
   * When associated with up key events; this indicates that the key press has been canceled.
   * Typically this is used with virtual touch screen keys; where the user can slide from the
   * virtual key area on to the display: in that case; the application will receive a canceled up
   * event and should not perform the action normally associated with the key. Note that for this to
   * work; the application can not perform an action for a key until it receives an up or the long
   * press timeout has expired.
   */
  static final int AKEY_EVENT_FLAG_CANCELED = 0x20;
  /**
   * This key event was generated by a virtual (on-screen) hard key area. Typically this is an area
   * of the touchscreen; outside of the regular display; dedicated to "hardware" buttons.
   */
  static final int AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40;
  /** This flag is set for the first key repeat that occurs after the long press timeout. */
  static final int AKEY_EVENT_FLAG_LONG_PRESS = 0x80;
  /**
   * Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long press action was executed
   * while it was down.
   */
  static final int AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100;
  /**
   * Set for AKEY_EVENT_ACTION_UP when this event's key code is still being tracked from its initial
   * down. That is; somebody requested that tracking started on the key down and a long press has
   * not caused the tracking to be canceled.
   */
  static final int AKEY_EVENT_FLAG_TRACKING = 0x200;
  /**
   * Set when a key event has been synthesized to implement default behavior for an event that the
   * application did not handle. Fallback key events are generated by unhandled trackball motions
   * (to emulate a directional keypad) and by certain unhandled key presses that are declared in the
   * key map (such as special function numeric keypad keys when numlock is off).
   */
  static final int AKEY_EVENT_FLAG_FALLBACK = 0x400;

  /**
   * Bit shift for the action bits holding the pointer index as defined by
   * AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT = 8;

  /** Motion event actions */

  /** Bit mask of the parts of the action code that are the action itself. */
  static final int AMOTION_EVENT_ACTION_MASK = 0xff;
  /**
   * Bits in the action code that represent a pointer index; used with
   * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting down by
   * AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer index where the data for
   * the pointer going up or down can be found.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00;
  /** A pressed gesture has started; the motion contains the initial starting location. */
  static final int AMOTION_EVENT_ACTION_DOWN = 0;
  /**
   * A pressed gesture has finished; the motion contains the final release location as well as any
   * intermediate points since the last down or move event.
   */
  static final int AMOTION_EVENT_ACTION_UP = 1;
  /**
   * A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
   * AMOTION_EVENT_ACTION_UP). The motion contains the most recent point; as well as any
   * intermediate points since the last down or move event.
   */
  static final int AMOTION_EVENT_ACTION_MOVE = 2;
  /**
   * The current gesture has been aborted. You will not receive any more points in it. You should
   * treat this as an up event; but not perform any action that you normally would.
   */
  static final int AMOTION_EVENT_ACTION_CANCEL = 3;
  /**
   * A movement has happened outside of the normal bounds of the UI element. This does not provide a
   * full gesture; but only the initial location of the movement/touch.
   */
  static final int AMOTION_EVENT_ACTION_OUTSIDE = 4;
  /**
   * A non-primary pointer has gone down. The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK
   * indicate which pointer changed.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_DOWN = 5;
  /**
   * A non-primary pointer has gone up. The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate
   * which pointer changed.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_UP = 6;
  /**
   * A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE). The motion
   * contains the most recent point; as well as any intermediate points since the last hover move
   * event.
   */
  static final int AMOTION_EVENT_ACTION_HOVER_MOVE = 7;
  /**
   * The motion event contains relative vertical and/or horizontal scroll offsets. Use getAxisValue
   * to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL and AMOTION_EVENT_AXIS_HSCROLL. The
   * pointer may or may not be down when this event is dispatched. This action is always delivered
   * to the winder under the pointer; which may not be the window currently touched.
   */
  static final int AMOTION_EVENT_ACTION_SCROLL = 8;
  /** The pointer is not down but has entered the boundaries of a window or view. */
  static final int AMOTION_EVENT_ACTION_HOVER_ENTER = 9;
  /** The pointer is not down but has exited the boundaries of a window or view. */
  static final int AMOTION_EVENT_ACTION_HOVER_EXIT = 10;
  /* One or more buttons have been pressed. */
  static final int AMOTION_EVENT_ACTION_BUTTON_PRESS = 11;
  /* One or more buttons have been released. */
  static final int AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12;

  /** Motion event flags. */
  /**
   * This flag indicates that the window that received this motion event is partly or wholly
   * obscured by another visible window above it. This flag is set to true even if the event did not
   * directly pass through the obscured area. A security sensitive application can check this flag
   * to identify situations in which a malicious application may have covered up part of its content
   * for the purpose of misleading the user or hijacking touches. An appropriate response might be
   * to drop the suspect touches or to take additional precautions to confirm the user's actual
   * intent.
   */
  static final int AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1;

  /** Motion event edge touch flags. */
  /** No edges intersected. */
  static final int AMOTION_EVENT_EDGE_FLAG_NONE = 0;
  /** Flag indicating the motion event intersected the top edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_TOP = 0x01;
  /** Flag indicating the motion event intersected the bottom edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02;
  /** Flag indicating the motion event intersected the left edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04;
  /** Flag indicating the motion event intersected the right edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08;

  /**
   * Constants that identify each individual axis of a motion event.
   *
   * @anchor AMOTION_EVENT_AXIS
   */
  /**
   * Axis constant: X axis of a motion event.
   *
   * <p>- For a touch screen, reports the absolute X screen position of the center of the touch
   * contact area. The units are display pixels. - For a touch pad, reports the absolute X surface
   * position of the center of the touch contact area. The units are device-dependent. - For a
   * mouse, reports the absolute X screen position of the mouse pointer. The units are display
   * pixels. - For a trackball, reports the relative horizontal displacement of the trackball. The
   * value is normalized to a range from -1.0 (left) to 1.0 (right). - For a joystick, reports the
   * absolute X position of the joystick. The value is normalized to a range from -1.0 (left) to 1.0
   * (right).
   */
  static final int AMOTION_EVENT_AXIS_X = 0;
  /**
   * Axis constant: Y axis of a motion event.
   *
   * <p>- For a touch screen; reports the absolute Y screen position of the center of the touch
   * contact area. The units are display pixels. - For a touch pad; reports the absolute Y surface
   * position of the center of the touch contact area. The units are device-dependent. - For a
   * mouse; reports the absolute Y screen position of the mouse pointer. The units are display
   * pixels. - For a trackball; reports the relative vertical displacement of the trackball. The
   * value is normalized to a range from -1.0 (up) to 1.0 (down). - For a joystick; reports the
   * absolute Y position of the joystick. The value is normalized to a range from -1.0 (up or far)
   * to 1.0 (down or near).
   */
  static final int AMOTION_EVENT_AXIS_Y = 1;
  /**
   * Axis constant: Pressure axis of a motion event.
   *
   * <p>- For a touch screen or touch pad; reports the approximate pressure applied to the surface
   * by a finger or other tool. The value is normalized to a range from 0 (no pressure at all) to 1
   * (normal pressure); although values higher than 1 may be generated depending on the calibration
   * of the input device. - For a trackball; the value is set to 1 if the trackball button is
   * pressed or 0 otherwise. - For a mouse; the value is set to 1 if the primary mouse button is
   * pressed or 0 otherwise.
   */
  static final int AMOTION_EVENT_AXIS_PRESSURE = 2;
  /**
   * Axis constant: Size axis of a motion event.
   *
   * <p>- For a touch screen or touch pad; reports the approximate size of the contact area in
   * relation to the maximum detectable size for the device. The value is normalized to a range from
   * 0 (smallest detectable size) to 1 (largest detectable size); although it is not a linear scale.
   * This value is of limited use. To obtain calibrated size information; see {@link
   * AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}.
   */
  static final int AMOTION_EVENT_AXIS_SIZE = 3;
  /**
   * Axis constant: TouchMajor axis of a motion event.
   *
   * <p>- For a touch screen; reports the length of the major axis of an ellipse that represents the
   * touch area at the point of contact. The units are display pixels. - For a touch pad; reports
   * the length of the major axis of an ellipse that represents the touch area at the point of
   * contact. The units are device-dependent.
   */
  static final int AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4;
  /**
   * Axis constant: TouchMinor axis of a motion event.
   *
   * <p>- For a touch screen; reports the length of the minor axis of an ellipse that represents the
   * touch area at the point of contact. The units are display pixels. - For a touch pad; reports
   * the length of the minor axis of an ellipse that represents the touch area at the point of
   * contact. The units are device-dependent.
   *
   * <p>When the touch is circular; the major and minor axis lengths will be equal to one another.
   */
  static final int AMOTION_EVENT_AXIS_TOUCH_MINOR = 5;
  /**
   * Axis constant: ToolMajor axis of a motion event.
   *
   * <p>- For a touch screen; reports the length of the major axis of an ellipse that represents the
   * size of the approaching finger or tool used to make contact. - For a touch pad; reports the
   * length of the major axis of an ellipse that represents the size of the approaching finger or
   * tool used to make contact. The units are device-dependent.
   *
   * <p>When the touch is circular; the major and minor axis lengths will be equal to one another.
   *
   * <p>The tool size may be larger than the touch size since the tool may not be fully in contact
   * with the touch sensor.
   */
  static final int AMOTION_EVENT_AXIS_TOOL_MAJOR = 6;
  /**
   * Axis constant: ToolMinor axis of a motion event.
   *
   * <p>- For a touch screen; reports the length of the minor axis of an ellipse that represents the
   * size of the approaching finger or tool used to make contact. - For a touch pad; reports the
   * length of the minor axis of an ellipse that represents the size of the approaching finger or
   * tool used to make contact. The units are device-dependent.
   *
   * <p>When the touch is circular; the major and minor axis lengths will be equal to one another.
   *
   * <p>The tool size may be larger than the touch size since the tool may not be fully in contact
   * with the touch sensor.
   */
  static final int AMOTION_EVENT_AXIS_TOOL_MINOR = 7;
  /**
   * Axis constant: Orientation axis of a motion event.
   *
   * <p>- For a touch screen or touch pad; reports the orientation of the finger or tool in radians
   * relative to the vertical plane of the device. An angle of 0 radians indicates that the major
   * axis of contact is oriented upwards; is perfectly circular or is of unknown orientation. A
   * positive angle indicates that the major axis of contact is oriented to the right. A negative
   * angle indicates that the major axis of contact is oriented to the left. The full range is from
   * -PI/2 radians (finger pointing fully left) to PI/2 radians (finger pointing fully right). - For
   * a stylus; the orientation indicates the direction in which the stylus is pointing in relation
   * to the vertical axis of the current orientation of the screen. The range is from -PI radians to
   * PI radians; where 0 is pointing up; -PI/2 radians is pointing left; -PI or PI radians is
   * pointing down; and PI/2 radians is pointing right. See also {@link AMOTION_EVENT_AXIS_TILT}.
   */
  static final int AMOTION_EVENT_AXIS_ORIENTATION = 8;
  /**
   * Axis constant: Vertical Scroll axis of a motion event.
   *
   * <p>- For a mouse; reports the relative movement of the vertical scroll wheel. The value is
   * normalized to a range from -1.0 (down) to 1.0 (up).
   *
   * <p>This axis should be used to scroll views vertically.
   */
  static final int AMOTION_EVENT_AXIS_VSCROLL = 9;
  /**
   * Axis constant: Horizontal Scroll axis of a motion event.
   *
   * <p>- For a mouse; reports the relative movement of the horizontal scroll wheel. The value is
   * normalized to a range from -1.0 (left) to 1.0 (right).
   *
   * <p>This axis should be used to scroll views horizontally.
   */
  static final int AMOTION_EVENT_AXIS_HSCROLL = 10;
  /**
   * Axis constant: Z axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute Z position of the joystick. The value is normalized
   * to a range from -1.0 (high) to 1.0 (low). <em>On game pads with two analog joysticks; this axis
   * is often reinterpreted to report the absolute X position of the second joystick instead.</em>
   */
  static final int AMOTION_EVENT_AXIS_Z = 11;
  /**
   * Axis constant: X Rotation axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute rotation angle about the X axis. The value is
   * normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
   */
  static final int AMOTION_EVENT_AXIS_RX = 12;
  /**
   * Axis constant: Y Rotation axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute rotation angle about the Y axis. The value is
   * normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
   */
  static final int AMOTION_EVENT_AXIS_RY = 13;
  /**
   * Axis constant: Z Rotation axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute rotation angle about the Z axis. The value is
   * normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise). On game pads with two
   * analog joysticks; this axis is often reinterpreted to report the absolute Y position of the
   * second joystick instead.
   */
  static final int AMOTION_EVENT_AXIS_RZ = 14;
  /**
   * Axis constant: Hat X axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute X position of the directional hat control. The value
   * is normalized to a range from -1.0 (left) to 1.0 (right).
   */
  static final int AMOTION_EVENT_AXIS_HAT_X = 15;
  /**
   * Axis constant: Hat Y axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute Y position of the directional hat control. The value
   * is normalized to a range from -1.0 (up) to 1.0 (down).
   */
  static final int AMOTION_EVENT_AXIS_HAT_Y = 16;
  /**
   * Axis constant: Left Trigger axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the left trigger control. The value is
   * normalized to a range from 0.0 (released) to 1.0 (fully pressed).
   */
  static final int AMOTION_EVENT_AXIS_LTRIGGER = 17;
  /**
   * Axis constant: Right Trigger axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the right trigger control. The value is
   * normalized to a range from 0.0 (released) to 1.0 (fully pressed).
   */
  static final int AMOTION_EVENT_AXIS_RTRIGGER = 18;
  /**
   * Axis constant: Throttle axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the throttle control. The value is
   * normalized to a range from 0.0 (fully open) to 1.0 (fully closed).
   */
  static final int AMOTION_EVENT_AXIS_THROTTLE = 19;
  /**
   * Axis constant: Rudder axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the rudder control. The value is
   * normalized to a range from -1.0 (turn left) to 1.0 (turn right).
   */
  static final int AMOTION_EVENT_AXIS_RUDDER = 20;
  /**
   * Axis constant: Wheel axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the steering wheel control. The value is
   * normalized to a range from -1.0 (turn left) to 1.0 (turn right).
   */
  static final int AMOTION_EVENT_AXIS_WHEEL = 21;
  /**
   * Axis constant: Gas axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the gas (accelerator) control. The value
   * is normalized to a range from 0.0 (no acceleration) to 1.0 (maximum acceleration).
   */
  static final int AMOTION_EVENT_AXIS_GAS = 22;
  /**
   * Axis constant: Brake axis of a motion event.
   *
   * <p>- For a joystick; reports the absolute position of the brake control. The value is
   * normalized to a range from 0.0 (no braking) to 1.0 (maximum braking).
   */
  static final int AMOTION_EVENT_AXIS_BRAKE = 23;
  /**
   * Axis constant: Distance axis of a motion event.
   *
   * <p>- For a stylus; reports the distance of the stylus from the screen. A value of 0.0 indicates
   * direct contact and larger values indicate increasing distance from the surface.
   */
  static final int AMOTION_EVENT_AXIS_DISTANCE = 24;
  /**
   * Axis constant: Tilt axis of a motion event.
   *
   * <p>- For a stylus; reports the tilt angle of the stylus in radians where 0 radians indicates
   * that the stylus is being held perpendicular to the surface; and PI/2 radians indicates that the
   * stylus is being held flat against the surface.
   */
  static final int AMOTION_EVENT_AXIS_TILT = 25;
  /**
   * Axis constant: Generic scroll axis of a motion event.
   *
   * <p>- This is used for scroll axis motion events that can't be classified as strictly vertical
   * or horizontal. The movement of a rotating scroller is an example of this.
   */
  static final int AMOTION_EVENT_AXIS_SCROLL = 26;
  /**
   * Axis constant: The movement of x position of a motion event.
   *
   * <p>- For a mouse; reports a difference of x position between the previous position. This is
   * useful when pointer is captured; in that case the mouse pointer doesn't change the location but
   * this axis reports the difference which allows the app to see how the mouse is moved.
   */
  static final int AMOTION_EVENT_AXIS_RELATIVE_X = 27;
  /**
   * Axis constant: The movement of y position of a motion event.
   *
   * <p>Same as {@link RELATIVE_X}; but for y position.
   */
  static final int AMOTION_EVENT_AXIS_RELATIVE_Y = 28;
  /**
   * Axis constant: Generic 1 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_1 = 32;
  /**
   * Axis constant: Generic 2 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_2 = 33;
  /**
   * Axis constant: Generic 3 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_3 = 34;
  /**
   * Axis constant: Generic 4 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_4 = 35;
  /**
   * Axis constant: Generic 5 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_5 = 36;
  /**
   * Axis constant: Generic 6 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_6 = 37;
  /**
   * Axis constant: Generic 7 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_7 = 38;
  /**
   * Axis constant: Generic 8 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_8 = 39;
  /**
   * Axis constant: Generic 9 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_9 = 40;
  /**
   * Axis constant: Generic 10 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_10 = 41;
  /**
   * Axis constant: Generic 11 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_11 = 42;
  /**
   * Axis constant: Generic 12 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_12 = 43;
  /**
   * Axis constant: Generic 13 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_13 = 44;
  /**
   * Axis constant: Generic 14 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_14 = 45;
  /**
   * Axis constant: Generic 15 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_15 = 46;
  /**
   * Axis constant: Generic 16 axis of a motion event. The interpretation of a generic axis is
   * device-specific.
   */
  static final int AMOTION_EVENT_AXIS_GENERIC_16 = 47;

  // NOTE: If you add a new axis here you must also add it to several other files.
  //       Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.

  /**
   * Constants that identify buttons that are associated with motion events. Refer to the
   * documentation on the MotionEvent class for descriptions of each button.
   */
  /** primary */
  static final int AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0;
  /** secondary */
  static final int AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1;
  /** tertiary */
  static final int AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2;
  /** back */
  static final int AMOTION_EVENT_BUTTON_BACK = 1 << 3;
  /** forward */
  static final int AMOTION_EVENT_BUTTON_FORWARD = 1 << 4;

  static final int AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5;
  static final int AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6;

  /**
   * Constants that identify tool types. Refer to the documentation on the MotionEvent class for
   * descriptions of each tool type.
   */
  /** unknown */
  static final int AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0;
  /** finger */
  static final int AMOTION_EVENT_TOOL_TYPE_FINGER = 1;
  /** stylus */
  static final int AMOTION_EVENT_TOOL_TYPE_STYLUS = 2;
  /** mouse */
  static final int AMOTION_EVENT_TOOL_TYPE_MOUSE = 3;
  /** eraser */
  static final int AMOTION_EVENT_TOOL_TYPE_ERASER = 4;

  /**
   * Input source masks.
   *
   * <p>Refer to the documentation on android.view.InputDevice for more details about input sources
   * and their correct interpretation.
   */
  /** mask */
  static final int AINPUT_SOURCE_CLASS_MASK = 0x000000ff;
  /** none */
  static final int AINPUT_SOURCE_CLASS_NONE = 0x00000000;
  /** button */
  static final int AINPUT_SOURCE_CLASS_BUTTON = 0x00000001;
  /** pointer */
  static final int AINPUT_SOURCE_CLASS_POINTER = 0x00000002;
  /** navigation */
  static final int AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004;
  /** position */
  static final int AINPUT_SOURCE_CLASS_POSITION = 0x00000008;
  /** joystick */
  static final int AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010;

  /** Input sources. */
  /** unknown */
  static final int AINPUT_SOURCE_UNKNOWN = 0x00000000;
  /** keyboard */
  static final int AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON;
  /** dpad */
  static final int AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON;
  /** gamepad */
  static final int AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON;
  /** touchscreen */
  static final int AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER;
  /** mouse */
  static final int AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER;
  /** stylus */
  static final int AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER;
  /** bluetooth stylus */
  static final int AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS;
  /** trackball */
  static final int AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION;
  /** mouse relative */
  static final int AINPUT_SOURCE_MOUSE_RELATIVE = 0x00020000 | AINPUT_SOURCE_CLASS_NAVIGATION;
  /** touchpad */
  static final int AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION;
  /** navigation */
  static final int AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE;
  /** joystick */
  static final int AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK;
  /** rotary encoder */
  static final int AINPUT_SOURCE_ROTARY_ENCODER = 0x00400000 | AINPUT_SOURCE_CLASS_NONE;
  /** any */
  static final int AINPUT_SOURCE_ANY = 0xffffff00;

  /**
   * Keyboard types.
   *
   * <p>Refer to the documentation on android.view.InputDevice for more details.
   */
  /** none */
  static final int AINPUT_KEYBOARD_TYPE_NONE = 0;
  /** non alphabetic */
  static final int AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1;
  /** alphabetic */
  static final int AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2;

  // /**
  //  * Constants used to retrieve information about the range of motion for a particular
  //  * coordinate of a motion event.
  //  *
  //  * Refer to the documentation on android.view.InputDevice for more details about input sources
  //  * and their correct interpretation.
  //  *
  //  * @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS
  // AMOTION_EVENT_AXIS_*} constants instead.
  //  */
  //     /** x */
  //     AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X;
  //         /** y */
  //         AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y;
  //         /** pressure */
  //         AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE;
  //         /** size */
  //         AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE;
  //         /** touch major */
  //         AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
  //         /** touch minor */
  //         AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR;
  //         /** tool major */
  //         AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR;
  //         /** tool minor */
  //         AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR;
  //         /** orientation */
  //         AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION;
  //   };
  // /**
  //  * Input event accessors.
  //  *
  //  * Note that most functions can only be used on input events that are of a given type.
  //  * Calling these functions on input events of other types will yield undefined behavior.
  //  */
  // /*** Accessors for all input events. ***/
  //   /** Get the input event type. */
  //   int32_t AInputEvent_getType(const AInputEvent* event);
  //   /** Get the id for the device that an input event came from.
  //    *
  //    * Input events can be generated by multiple different input devices.
  //    * Use the input device id to obtain information about the input
  //    * device that was responsible for generating a particular event.
  //    *
  //    * An input device id of 0 indicates that the event didn't come from a physical device;
  //    * other numbers are arbitrary and you shouldn't depend on the values.
  //    * Use the provided input device query API to obtain information about input devices.
  //    */
  //   int32_t AInputEvent_getDeviceId(const AInputEvent* event);
  //   /** Get the input event source. */
  //   int32_t AInputEvent_getSource(const AInputEvent* event);
  // /*** Accessors for key events only. ***/
  //   /** Get the key event action. */
  //   int32_t AKeyEvent_getAction(const AInputEvent* key_event);
  //   /** Get the key event flags. */
  //   int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
  //   /**
  //    * Get the key code of the key event.
  //    * This is the physical key that was pressed, not the Unicode character.
  //    */
  //   int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
  //   /**
  //    * Get the hardware key id of this key event.
  //    * These values are not reliable and vary from device to device.
  //    */
  //   int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
  //   /** Get the meta key state. */
  //   int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
  //   /**
  //    * Get the repeat count of the event.
  //    * For both key up an key down events, this is the number of times the key has
  //    * repeated with the first down starting at 0 and counting up from there.  For
  //    * multiple key events, this is the number of down/up pairs that have occurred.
  //    */
  //   int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
  //   /**
  //    * Get the time of the most recent key down event, in the
  //    * java.lang.System.nanoTime() time base.  If this is a down event,
  //    * this will be the same as eventTime.
  //    * Note that when chording keys, this value is the down time of the most recently
  //    * pressed key, which may not be the same physical key of this event.
  //    */
  //   int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
  //   /**
  //    * Get the time this event occurred, in the
  //    * java.lang.System.nanoTime() time base.
  //    */
  //   int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
  // /*** Accessors for motion events only. ***/
  //   /** Get the combined motion event action code and pointer index. */
  //   int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
  //   /** Get the motion event flags. */
  //   int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
  //   /**
  //    * Get the state of any meta / modifier keys that were in effect when the
  //    * event was generated.
  //    */
  //   int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
  // #if __ANDROID_API__ >= 14
  //   /** Get the button state of all buttons that are pressed. */
  //   int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
  // #endif
  //   /**
  //    * Get a bitfield indicating which edges, if any, were touched by this motion event.
  //    * For touch events, clients can use this to determine if the user's finger was
  //    * touching the edge of the display.
  //    */
  //   int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
  //   /**
  //    * Get the time when the user originally pressed down to start a stream of
  //    * position events, in the java.lang.System.nanoTime() time base.
  //    */
  //   int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
  //   /**
  //    * Get the time when this specific event was generated,
  //    * in the java.lang.System.nanoTime() time base.
  //    */
  //   int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
  //   /**
  //    * Get the X coordinate offset.
  //    * For touch events on the screen, this is the delta that was added to the raw
  //    * screen coordinates to adjust for the absolute position of the containing windows
  //    * and views.
  //    */
  //   float AMotionEvent_getXOffset(const AInputEvent* motion_event);
  //   /**
  //    * Get the Y coordinate offset.
  //    * For touch events on the screen, this is the delta that was added to the raw
  //    * screen coordinates to adjust for the absolute position of the containing windows
  //    * and views.
  //    */
  //   float AMotionEvent_getYOffset(const AInputEvent* motion_event);
  //   /**
  //    * Get the precision of the X coordinates being reported.
  //    * You can multiply this number with an X coordinate sample to find the
  //    * actual hardware value of the X coordinate.
  //    */
  //   float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
  //   /**
  //    * Get the precision of the Y coordinates being reported.
  //    * You can multiply this number with a Y coordinate sample to find the
  //    * actual hardware value of the Y coordinate.
  //    */
  //   float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
  //   /**
  //    * Get the number of pointers of data contained in this event.
  //    * Always >= 1.
  //    */
  //   size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
  //   /**
  //    * Get the pointer identifier associated with a particular pointer
  //    * data index in this event.  The identifier tells you the actual pointer
  //    * number associated with the data, accounting for individual pointers
  //    * going up and down since the start of the current gesture.
  //    */
  //   int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
  // #if __ANDROID_API__ >= 14
  //   /**
  //    * Get the tool type of a pointer for the given pointer index.
  //    * The tool type indicates the type of tool used to make contact such as a
  //    * finger or stylus, if known.
  //    */
  //   int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
  // #endif
  //   /**
  //    * Get the original raw X coordinate of this event.
  //    * For touch events on the screen, this is the original location of the event
  //    * on the screen, before it had been adjusted for the containing window
  //    * and views.
  //    */
  //   float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the original raw X coordinate of this event.
  //    * For touch events on the screen, this is the original location of the event
  //    * on the screen, before it had been adjusted for the containing window
  //    * and views.
  //    */
  //   float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current X coordinate of this event for the given pointer index.
  //    * Whole numbers are pixels; the value may have a fraction for input devices
  //    * that are sub-pixel precise.
  //    */
  //   float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current Y coordinate of this event for the given pointer index.
  //    * Whole numbers are pixels; the value may have a fraction for input devices
  //    * that are sub-pixel precise.
  //    */
  //   float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current pressure of this event for the given pointer index.
  //    * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
  //    * although values higher than 1 may be generated depending on the calibration of
  //    * the input device.
  //    */
  //   float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current scaled value of the approximate size for the given pointer index.
  //    * This represents some approximation of the area of the screen being
  //    * pressed; the actual value in pixels corresponding to the
  //    * touch is normalized with the device specific range of values
  //    * and scaled to a value between 0 and 1.  The value of size can be used to
  //    * determine fat touch events.
  //    */
  //   float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current length of the major axis of an ellipse that describes the touch area
  //    * at the point of contact for the given pointer index.
  //    */
  //   float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current length of the minor axis of an ellipse that describes the touch area
  //    * at the point of contact for the given pointer index.
  //    */
  //   float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current length of the major axis of an ellipse that describes the size
  //    * of the approaching tool for the given pointer index.
  //    * The tool area represents the estimated size of the finger or pen that is
  //    * touching the device independent of its actual touch area at the point of contact.
  //    */
  //   float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current length of the minor axis of an ellipse that describes the size
  //    * of the approaching tool for the given pointer index.
  //    * The tool area represents the estimated size of the finger or pen that is
  //    * touching the device independent of its actual touch area at the point of contact.
  //    */
  //   float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
  //   /**
  //    * Get the current orientation of the touch area and tool area in radians clockwise from
  //    * vertical for the given pointer index.
  //    * An angle of 0 degrees indicates that the major axis of contact is oriented
  //    * upwards, is perfectly circular or is of unknown orientation.  A positive angle
  //    * indicates that the major axis of contact is oriented to the right.  A negative angle
  //    * indicates that the major axis of contact is oriented to the left.
  //    * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
  //    * (finger pointing fully right).
  //    */
  //   float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
  // #if __ANDROID_API__ >= 13
  //   /** Get the value of the request axis for the given pointer index. */
  //   float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
  //       int32_t axis, size_t pointer_index);
  // #endif
  //   /**
  //    * Get the number of historical points in this event.  These are movements that
  //    * have occurred between this event and the previous event.  This only applies
  //    * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
  //    * Historical samples are indexed from oldest to newest.
  //    */
  //   size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
  //   /**
  //    * Get the time that a historical movement occurred between this event and
  //    * the previous event, in the java.lang.System.nanoTime() time base.
  //    */
  //   int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event,
  //       size_t history_index);
  //   /**
  //    * Get the historical raw X coordinate of this event for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * For touch events on the screen, this is the original location of the event
  //    * on the screen, before it had been adjusted for the containing window
  //    * and views.
  //    * Whole numbers are pixels; the value may have a fraction for input devices
  //    * that are sub-pixel precise.
  //    */
  //   float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical raw Y coordinate of this event for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * For touch events on the screen, this is the original location of the event
  //    * on the screen, before it had been adjusted for the containing window
  //    * and views.
  //    * Whole numbers are pixels; the value may have a fraction for input devices
  //    * that are sub-pixel precise.
  //    */
  //   float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical X coordinate of this event for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * Whole numbers are pixels; the value may have a fraction for input devices
  //    * that are sub-pixel precise.
  //    */
  //   float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical Y coordinate of this event for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * Whole numbers are pixels; the value may have a fraction for input devices
  //    * that are sub-pixel precise.
  //    */
  //   float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical pressure of this event for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
  //    * although values higher than 1 may be generated depending on the calibration of
  //    * the input device.
  //    */
  //   float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t
  // pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the current scaled value of the approximate size for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * This represents some approximation of the area of the screen being
  //    * pressed; the actual value in pixels corresponding to the
  //    * touch is normalized with the device specific range of values
  //    * and scaled to a value between 0 and 1.  The value of size can be used to
  //    * determine fat touch events.
  //    */
  //   float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical length of the major axis of an ellipse that describes the touch area
  //    * at the point of contact for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    */
  //   float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t
  // pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical length of the minor axis of an ellipse that describes the touch area
  //    * at the point of contact for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    */
  //   float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t
  // pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical length of the major axis of an ellipse that describes the size
  //    * of the approaching tool for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * The tool area represents the estimated size of the finger or pen that is
  //    * touching the device independent of its actual touch area at the point of contact.
  //    */
  //   float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t
  // pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical length of the minor axis of an ellipse that describes the size
  //    * of the approaching tool for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * The tool area represents the estimated size of the finger or pen that is
  //    * touching the device independent of its actual touch area at the point of contact.
  //    */
  //   float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t
  // pointer_index,
  //       size_t history_index);
  //   /**
  //    * Get the historical orientation of the touch area and tool area in radians clockwise from
  //    * vertical for the given pointer index that
  //    * occurred between this event and the previous motion event.
  //    * An angle of 0 degrees indicates that the major axis of contact is oriented
  //    * upwards, is perfectly circular or is of unknown orientation.  A positive angle
  //    * indicates that the major axis of contact is oriented to the right.  A negative angle
  //    * indicates that the major axis of contact is oriented to the left.
  //    * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
  //    * (finger pointing fully right).
  //    */
  //   float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t
  // pointer_index,
  //       size_t history_index);
  // #if __ANDROID_API__ >= 13
  //   /**
  //    * Get the historical value of the request axis for the given pointer index
  //    * that occurred between this event and the previous motion event.
  //    */
  //   float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
  //       int32_t axis, size_t pointer_index, size_t history_index);
  // #endif
  //   struct AInputQueue;
  //   /**
  //    * Input queue
  //    *
  //    * An input queue is the facility through which you retrieve input
  //    * events.
  //    */
  //   typedef struct AInputQueue AInputQueue;
  //   /**
  //    * Add this input queue to a looper for processing.  See
  //    * ALooper_addFd() for information on the ident, callback, and data params.
  //    */
  //   void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
  //       int ident, ALooper_callbackFunc callback, void* data);
  //   /**
  //    * Remove the input queue from the looper it is currently attached to.
  //    */
  //   void AInputQueue_detachLooper(AInputQueue* queue);
  //   /**
  //    * Returns true if there are one or more events available in the
  //    * input queue.  Returns 1 if the queue has events; 0 if
  //    * it does not have events; and a negative value if there is an error.
  //    */
  //   int32_t AInputQueue_hasEvents(AInputQueue* queue);
  //   /**
  //    * Returns the next available event from the queue.  Returns a negative
  //    * value if no events are available or an error has occurred.
  //    */
  //   int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
  //   /**
  //    * Sends the key for standard pre-dispatching -- that is, possibly deliver
  //    * it to the current IME to be consumed before the app.  Returns 0 if it
  //    * was not pre-dispatched, meaning you can process it right now.  If non-zero
  //    * is returned, you must abandon the current event processing and allow the
  //    * event to appear again in the event queue (if it does not get consumed during
  //    * pre-dispatching).
  //    */
  //   int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
  //   /**
  //    * Report that dispatching has finished with the given event.
  //    * This must be called after receiving an event with AInputQueue_get_event().
  //    */
  //   void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
  // #ifdef __cplusplus
  // }
  // #endif
  //     #endif // _ANDROID_INPUT_H
  // /** @} */
}
